Bachelor's Degree: Level 3 (36 Months)
Term I
Fundamentals of Art
Poly Modeling L1
Digital Sculpting & Figurative Drawings L1
Term II
Retopology L1 & 2D Integration
Anatomy Study & Surfacing L1
Anatomy Integration & Hard Surface L1
Term III
Digital Sculpting L2 & Retopology L2
Anatomy Study & Surfacing L2
Pre-Concepts & Props Integration
Shaders & Materials L1
Term IV
Technical Integration, AS and Surfacing L3
Digital Sculpting L3, Motion Sculpting L1
Hard Surface L2, Groom L1 & SM L2
Term V
Game Engine Integration L1, L2
Blend Shapes & Groom L2
Internship L1 & Conceptualization L1, L2
Prop Integration L1, L2
Term VI
Internship L2 & Photogrammetry R&D
Blend Shapes L2, L3 & Groom L3
Conceptualization L3 & Game Engine Int L3
Mock Ups, Aptitudes, Misc & Application