Bachelor's Degree: Level 3 (36 Months)

Term I

Fundamentals of Art

Poly Modeling L1

Digital Sculpting & Figurative Drawings L1

Term II

Retopology L1 & 2D Integration

Anatomy Study & Surfacing L1

Anatomy Integration & Hard Surface L1

Term III

Digital Sculpting L2 & Retopology L2

Anatomy Study & Surfacing L2

Pre-Concepts & Props Integration

Shaders & Materials L1

Term IV

Technical Integration, AS and Surfacing L3

Digital Sculpting L3, Motion Sculpting L1

Hard Surface L2, Groom L1 & SM L2

Term V

Game Engine Integration L1, L2

Blend Shapes & Groom L2

Internship L1 & Conceptualization L1, L2

Prop Integration L1, L2

Term VI

Internship L2 & Photogrammetry R&D

Blend Shapes L2, L3 & Groom L3

Conceptualization L3 & Game Engine Int L3

Mock Ups, Aptitudes, Misc & Application